GTA 6 is set in the fictional state of Leonida, and Rockstar frames the game as taking place in Vice City, USA, with a conspiracy stretching across the whole state. Vice City is therefore one region of the map, not all of it.

Rockstar has not published a full map of Leonida. This article separates what has been confirmed from what comes from fan reconstructions and community speculation.

Leonida and Its Six Confirmed Regions

Six primary regions have been named so far:

  • Vice City, the urban centerpiece
  • The Leonida Keys, a chain of island settlements
  • Grassrivers
  • Port Gellhorn
  • Ambrosia
  • Mount Kalaga National Park

Together they suggest a mix of dense city, coastal islands, wetland-style countryside, industrial or port areas, and protected wilderness. Details on each region's layout and size are still limited to what the trailers and previews have shown.

Rockstar's NPC-focused team has also said it worked to make Leonida feel visually diverse and believable. In practice that means different regions should look and feel distinct, not like one repeated suburb.

One map feature has been described: the in-game map marks gang hideouts, their entry points, and how much cash and product is stored in each. This points to a map that doubles as a planning tool for heists and raids.

How Big Is the GTA 6 Map?

Rockstar North co-studio head Aaron Garbut has said that GTA 6's world is the largest Rockstar has created “by some degree.” That is the strongest first-party statement on scale.

A developer comparison shared with a creator preview in August 2026 reportedly described the map as roughly twice the size of GTA 5's. This figure comes from a secondary report, so treat it as approximate.

Claims to Treat With Caution

Some numbers circulate only as user-posted claims on Reddit:

  • Vice City is twice the size of Los Santos.
  • Vice City plus its surrounding suburbs is eleven times larger than Los Santos.
  • The full map is three times the size of Red Dead Redemption 2's.

None of these has been confirmed by Rockstar. Size is also hard to judge, because water, wilderness, and dense urban blocks each affect how large a map feels.

Fan Maps, Rumors, and Open Questions

Any full map image you see online is a fan reconstruction. These are built from trailer frames, guesses about flight paths, and older leaks. One widely shared community mapping project, credited to YANIS and labeled version 14, is an example. PC Gamer has described such work as including surveys of Street View imagery of Panama City for reference. Community members have themselves said that most of the map had not yet been uncovered.

Several rumors and theories are circulating, and none are confirmed:

  • A purported 2023 map version supposedly showed a large Vice City, a Port Gellhorn nearly half the size of Los Santos, Ambrosia, and several Keys settlements. An earlier rumor claimed three main cities and four smaller ones.
  • Some players speculate that parts of the map may be locked until later in the story.
  • Others wonder whether future GTA Online content could add places such as Liberty City.
  • One thread speculates about locations beyond the revealed map, naming Gloriana, Los Santos, San Andreas, and Liberty City. This is guesswork.

The main open questions are the true scale of each region, how much is accessible from the start, and whether the map will expand after launch.

Conclusion

The confirmed picture is this: a state called Leonida, six named regions, a Vice City that is only one part of the whole, and a world Rockstar calls its largest yet. A figure of about twice GTA 5's size has been reported, but the exact proportions are unverified.

Until Rockstar releases an official map, treat every detailed map image and size comparison as informed speculation. Fan reconstructions are useful for imagining the world, not for planning around it.